Retroware TV Daily Recaps at E3!

Roo, Pat the NES Punk, and Eric (from Let’s Get) all went to E3 this year on behalf of Retroware TV to cover and commentate their thoughts on the Big 3, new “retro-themed” games, and the rest of the 3rd party offerings.  Watch their daily recaps below to hear all about it!

Day 1: Microsoft, Sony, & Nintendo
 
Day 2: New “Retro” Games
 
Day 3: 3rd Party Games & Retroware’s Best-of-Show

For even more content, visit Retroware TV, and follow the guys on Twitter: Roo, Pat, & Eric

25 Comments

  • SmokePants
    Posted June 7, 2012 at 10:11 PM | Permalink

    It’s interesting that you view the Wii U as getting a jumpstart on the competition. I think most of the industry views it as a late-entry current generation console. If the rumored specs prove to be accurate, the Wii U is about as powerful as a Sony or Microsoft console released in 2007 would have been.

    The Wii U has about triple the RAM of the 360 and PS3 and that is by far its greatest technical advantage, but keep in mind that it needs more power to be able to feed the display of up to two control pads. And while 1.5GB of RAM seems like a lot (the stuff is dirt cheap right now), I expect Sony and Microsoft’s next consoles to have, at a bare minimum, 4GB of RAM.

    Back at GDC, Mike Capps of YOUR Epic Games said that UE4 was not targeting the Wii U, painting it squarely as a UE3 platform. I think it’s pretty safe to say that UE4 is going to be the definitive next gen engine.

    Even the Dreamcast was much closer in specs to the PS2/GC/Xbox generation than it was to the PS1/N64 generation.  I think a more apt comparison would be the Atari Jaguar.

    Bottom line: I don’t think anyone, including Nintendo is declaring the next generation to have arrived. They are perfectly happy existing out of phase with the rest of the industry.

  • The Onion Knight
    Posted June 7, 2012 at 11:18 PM | Permalink

    “It’s a little gross. It’s like kissing your sister.” LOL What a great metaphor. That’s definitely going in my vocabulary.

    Great to see some retro love at this year’s E3, but still no word on a remake of FFV or VI? I’m a little miffed.

  • The Bowtie Guy The Bowtie Guy
    Posted June 8, 2012 at 12:35 AM | Permalink

    The Wii U is actually disturbingly similar to the Dreamcast. There’s a screen on the controller of each. The big thing, though, is that each is transitional. Neither really fit into any generation in terms of release date or power.

  • DTX180
    Posted June 8, 2012 at 6:02 AM | Permalink

    I hate to say this, but i think the Wii U will be the end of nintendo in the hardware business. I dont see it doing well, and nintendo is already bleeding money badly right now. Then again, i believe sony is also bleeding money too, and the vita isnt doing well.

    Nintendo apparently has a habit of creating their own worst enemy (see, not being able to negotiate with sony over a cd drive….causing them to make the ps1). I think they created this massive market for people like older moms and dads, grandparents, and changed their games for first party games to more gimmicky games. However things like smartphones are where these people are moving towards.

    I understand the whole “the 3ds is selling at the same rate as the ds did” stuff, but the ds sold for profit i believe, the 3ds is selling at a smaller profit or even a loss (something nintendo isnt used to doing). The 3ds also needed one of the earliest and largest price drops ive ever seen in the past 15 or so years.

  • widdowson91
    Posted June 8, 2012 at 9:16 AM | Permalink

    @DTX180: Nintendo aren’t ‘bleeding’ money badly. Look at it this way. Yes, thery did lose about $350 million last year, but with Nintendo’s assests and with the money they have in bank it’d take them years before they had so little money that they couldn’t carry on making hardware. I actually remember reading an article saying that even if Nintendo kept losing $350 million every year it’d still take about 40 years before the well ran dry. One bad year doesn’t signal the end, and I can still see the Wii U selling well enough to sustain them even if things did ever get worse.

    And the 3DS is selling at a much higher rate than the DS, not on level terms. The 3DS sold 15 million units worldwide in its first year, while the original DS only sold 8 million units. And if you look how much the 3DS costs Nintendo to manufacture they are making more money off it than you may first think. Over the last year the manufacturing costs of the 3DS have dropped, so it now costs Nintendo less to make than a year ago. At the moment Nintendo are stable at the very least.

    Of the main three console manufacturers Nintendo are actually still making the most profit overall. Microsoft are only breaking even on the 360 still after 7 years and Sony are well and truly in the shit. The only one of the big three that may pull out of the console business in the near future in Sony, because they may well go bust as a company. They have lost billions each year for the last 3 or 4 years now. Nintendo’s loss last year doesn’t even compare and Microsoft make so much money off Windows and PC’s they can cover any losses they make on the Xbox.

    I just find it funny how everyone predicts doom and gloom for Nintendo.

  • widdowson91
    Posted June 8, 2012 at 9:19 AM | Permalink

    @SmokePants @The Bowtie Guy: I don’t think any of us should assume what level of power the Wii U has until we get concrete proof from Nintendo themselves. I actually agree with Roo, Nintendo releasing the Wii U early may be dangerous.  I actually a

  • widdowson91
    Posted June 8, 2012 at 9:21 AM | Permalink

    I actually feel Sony and Microsoft need to reveal new hardware. If this E3 has proven anything to me, it’s that the PS3 and 360 have just about ran out of ideas. Nothing shown for either console really hit me as proof they still have life in them.

  • DTX180
    Posted June 8, 2012 at 1:18 PM | Permalink

    you are right that it would take a long time for them to lose ALL their money, but if you nintendo would take loss after loss after loss till they ran out of cash, then pull out of the hardware business, well thats just not how any business operates ever.

    As for the 3DS, it has picked up. But you have to keep in mind that the novelty of an 80 dollar price drop helped its cause immensely for the short term. The mobile phones and tablets provide competiton for the 3ds and as time marches forward, I think will seriously stagnate the sales of the 3DS. The Vita I think is already seeing that, as it’s sales are horrid. I will give the 3DS credit over the vita in that it at least is trying to establish a bit more uniqueness than the vita, but both will eventually see damage from the growth of portable technology.

    Out of every online poll, friend i talked to (who bought a wii during the wii craze), etc shows so much little interest in the wii u than the wii back when we first read about it around 2005/2006.

    I have some concern for sony too, so I wouldn’t just say im singling out nintendo. Microsoft has very little popularity in japan, but I think being the only domestic console in the wars nowadays helps them out.

    Its a moot debate though if nintendo starts getting better games. Thats all that really matters.

     

  • widdowson91
    Posted June 8, 2012 at 2:15 PM | Permalink

    @DTX180: I feel the 3DS had such a hefty price drop because it was actually overpriced in the first place. Rumours at the time was that it only cost about $150 per 3DS to manufacture and get to store shelves, but Nintendo were selling it at $250. It was a rip-off. And if those rumours about the costs were true, then at the very minumim Nintedo would still have been breaking even on all 3DS sales after the drop. So if you look at it like that, they weren’t in the shit as much as people were speculating at the time. Also, online polls aren’t necessarily the best sources of information. I actually have a couple of mates who want a Wii U but didn’t own a Wii. It’s just swings and roundabouts. There are people who want Wii U, maybe not as much as the Wii, but I hardly doubt that in the long run the Wii U will outsell the Wii anyway.

    I feel Nintendo could have performed much more admirably at E3 though. I think a lot of people are still confused about Wii U. The Wii was simple to understand, but the Wii U has three different contol schemes (Game Pad, Pro Controller and Wii Remotes) and people still don’t really know which direction Nintendo are truly heading in the online sense. And I was, like many others, disappointed that we didn’t get any specs. I want to know if the Wii U will be capable of running Unreal Engine 4. At the moment, I doubt it. Either way I’ll still be picking up the Wii U, just not sure when at the moment as most of the games shown were either third-party games I already own on PS3 or 360 or simply didn’t appeal to me.

    As for the Vita, it’s a simple case of needs must. I want one, but at the current time they simply aren’t worth the money. Its been out for a few months now, and outside Uncharted: Golden Abyss there’s nothing for it I want to play. It’s being sold on a promise of bringing a console experience to the handheld market, but so far it’s failing to achieve its target. Until it picks up in software it’ll carry on failing to sell well.

  • Lioran Waters
    Posted June 8, 2012 at 2:21 PM | Permalink

    I love how they think we forgot about red steel. Ubisoft france came and announced redsteel during the E3 couple years ago and now they do the exact same thing with zombiu. Also nintendo had one of the most embarrasing moment I have ever witness at a E3 when that girl from batman start talking to Reggie… that was…

    Other than that nothing special happen that made me say “This is the console I’m getting”. That resident evil 6 seems cool but i don’t feel like buying a red ring MAYBE someday a PS3… when it cost nothing, if it was to come out on wiiu I would definatly get one.

  • Namekian
    Posted June 8, 2012 at 6:05 PM | Permalink

    I want to know if the Wii U will be capable of running Unreal Engine 4.

     

    That one is easy, it won’t. They may say that it does, but in reality it will be Unreal Engine 3.5. The best PC hardware out there today barely scratches the surface on what UE4 can do, and Nintendo doesn’t go with state of the art tech. With that said, I don’t see PS4 or 720 having the full engine either. I do see them supporting UHD though where as WiiU probably won’t.

    Is the engine offically released anyway? I can’t even imagine the amount of work it would take to port that over to the GNU platform as well.

     

  • The Male White Mage The Male White Mage
    Posted June 8, 2012 at 7:35 PM | Permalink

    Also nintendo had one of the most embarrasing moment I have ever witness at a E3 when that girl from batman start talking to Reggie… that was…

    Please explain what happend.

  • Mog Mog
    Posted June 10, 2012 at 5:58 AM | Permalink

    I just don’t get it.  Nintendo has the best selling console.  Now releases a system with some rad innovation.  Suddenly they’re dying?  I’ve been wanting dual screen technology since it was rumoured on the ps3.  Wii U can do triple screen!  With online!  That’s beyond awesome and I will hear nothing negative about the company that has redeemed themselves completely.  RIP Sonyfanboy Mog.  Welcome back from the dead Nintendofanboy Mog!  You’ll still probably have to share a room with PCfanboy Mog, but he sleeps alot anyway.

    Could have sworn I read Epic somewhere saying they were incorporating an option for the Wii U controller into their next engine btw.  That would be 4.  Since when does Unreal go state of the art?  I’m running Unreal3 right now on this piece of garbage. 

    Are you maybe getting confused with recommended specs for developers?  Cause those are crazy higher than what it actually needs and certainly what a system running a game would require.

  • Namekian
    Posted June 11, 2012 at 7:20 AM | Permalink

    Unreal 3 is what, 6-7 years old now. The first set of games for it only required 512 maybe 256 RAM, probably something around 256mb when it comes to video card memory. Would take a rather old machine to not be able to run that. However, those first few games weren’t all that impressive either. Wasn’t Gears of War the first console UE3? Anyway, compare that to modern day UE3 games, like Batman Arkham City (believe that is running UE3), there is no way that a machine with those beginning specs could run it.

    I know that we are about 2 years away before we see a release of the UE4 engine, so there is nothing to go on, except with what happened with UE2 and UE3. Leaving out the CPU comparison for now. UE4 will probably debut at 2GB minimum RAM requirements, with 3GB recommended, maxing out eventually at 4GB. Video will follow a similar trend, starting off with 512MB, and going up to maybe 2GB over all. Games today are already running specs higher then what the UE4 will debut as. What is it that Epic made a big deal over, something about UE4 being scalable and running on low-spec PCs.

    Consoles hardware doesn’t translate 1 to 1 to PC hardware I know. And I know comparing DirectX to GNU is like comparing Apples to Oranges, but UE4 running on today’s cards, if even possible (2 years from now, today’s specs would be considered “low-spec PCs”), you probably won’t see much of a difference between what we are seeing peaking on the UE3 engine. PC hardware can be adaptable to meet the higher end performance, consoles cannot. Thats why WiiU, and probably PS4 and 720, will only be UE4 compatible by name alone. In reality it will be UE3.5.

    Before you go railing, I do believe that the WiiU will do great, I wouldn’t expect to much with the three screens though. I know I am excited about getting one. Will it win this generation….hard to say. If Microsoft and Sony both release their new consoles during the same year, 1 will fail. If it is Sony, that will shake things up a bit. Don’t think Sony will go away, but if “hardcore gamers” only  had 1 system to choose, that might hurt Nintendo’s dominance.

  • Mog Mog
    Posted June 11, 2012 at 3:27 PM | Permalink

    360 still runs Batman though, doesn’t it?  The Wii U will still run Unreal4 games even 5 years from now when Nintendo if they follow their current timetable will be releasing a new console.  You want to pretend it’s not 4 for whatever reason I’m not grasping, whatever.  To get a comparison going between console and PC, Batman takes 2gb RAM minimum on PC so the 7 year old 360 at least has comparable to that.  Where’d you get the 2 years from?  I thought they were showing that UE4 demo at e3.  To sum up the Wii U is certainly going a little too hard at the “hardcore” market for me to believe they’ll skimp bad enough to be 10 years obsolete with their hardware.  My 10 yr old PC has 2gb.  I’ve always liked PC games alot, but I really don’t understand where a bit of upgradability that software developers for the most part ignore is mattering as much as alot seem to think.

  • Maze Maze
    Posted June 11, 2012 at 5:41 PM | Permalink

      DTX180  : I think they created this massive market for people like older moms and dads, grandparents, and changed their games for first party games to more gimmicky games. However things like smartphones are where these people are moving towards.

     You seem to have some weird idea that people with children (or even grandchildren nowadays) are some new “casual” demographic that Nintendo “created” w/ the Wii. A lot of these “new” gamers ARE part of the Nintendo  generation. The first wave of the Nintendo gen ARE older now. Many of us never stopped playing games. Some did and came back to gaming w/ the Wii. Why? There are more games we can play w/ and not FOR our kids. We can play Secret of Mana wireless over the Virtual console. Hell, some of these grandparents are old arcade or Atari gamers. Video games have been around for a long time now dude. We weren’t busy fighting off pterodactyl attacks on the way to the arcade in the 70’s and 80’s. We weren’t too busy hiding from the saber toothed tiger menace to play Atari, NES and SNES in the 80’s and 90’s. I don’t think it’s a coincidence that the Wii has almost singlehandedly revived the platformer genre on console w/ the Wii. From the verge of freaking extinction. Why? Because the demographic they wanted grew up on them. Y’know these “casual” grandparents and parents that made 1 quarter last for hours at the arcade, found gaming’s first easter egg w/out just being able to google it in Adventure, beat Mario and Donkey Kong, Dragon Warrior and Soul Blazer. But no, a bunchof kids w/ headsets playing Doom clones are “hardcore”.

    Namekian: if “hardcore gamers” only had 1 system to choose, that might hurt Nintendo’s dominance.ana

     See last line above. But….that is totally the audience Nintendo is courting w/ their third party WiiU lineup.

  • Namekian
    Posted June 11, 2012 at 8:55 PM | Permalink

     

    See last line above. But….that is totally the audience Nintendo is courting w/ their third party WiiU lineup.

     

     Third party ultimately goes where the money is.

    If Microsoft and Sony fanbases where to combine into one, then Nintendo will lose what third party support they got. However, the same can be said if Sony and Nintendo combine or if Microsoft and Nintendo combine.

     

    360 still runs Batman though

    That is the whole point. Batman which runs UE3 has mini specs which calls for 2GB and recommended 3GB. When UE4 comes out, first game with UE4 is slated for release in about 2 years, maybe 1.5, if at the mini specs it isn’t an improvment over UE3, then it is simply backwards compatible, sort of.  Will the WiiU have a 1GB video card? Will they splurg when it comes to their very expensive Rambus memory and have 2GB or more? We don’t know, it would go against Nintendo’s policy about having state of the art hardware though.

    Also, a quick little FYI. UE4 supports 480p, in theory it could be modified to only display that. So, technically the GameCube could support UE4. Personally if it isn’t better then what UE3 can do, then it isn’t UE4.

     

  • Maze Maze
    Posted June 12, 2012 at 5:17 AM | Permalink

     @Namekian: Third party ultimately goes where the money is.

     

    If Microsoft and Sony fanbases where to combine into one, then Nintendo will lose what third party support they got. However, the same can be said if Sony and Nintendo combine or if Microsoft and Nintendo combine.

     

    Then judging by the number of developers who are making games for the WiiU who DIDN”T make games for the Wii. (First Tekken ever on Nintendo console for example.) They must consider the WiiU to be a pretty good bet.

     

  • widdowson91
    Posted June 12, 2012 at 5:34 AM | Permalink

    @Maze: Love your comment, because I agree with it so much :D

  • Mog Mog
    Posted June 12, 2012 at 7:45 AM | Permalink

    Third party ultimately goes where the money is. 

    If that were true they’d all have made games for the best selling Wii.

    If Microsoft and Sony fanbases where to combine into one, then Nintendo will lose what third party support they got. 

    What the hell are you talking about?  Even if you combined sales of the 360 and ps3 it wouldn’t be significantly more than the Wii.  All third parties care about is how easily their games are ported between systems.  Wii U could completely tank and it would still have plenty of third party games so long as it was similar enough to the other systems.  With the ease they’re porting games to this thing even with the controller I wouldn’t say it’s a problem for the next couple years at the very least and as you say yourself don’t know how much further.

    We don’t know, it would go against Nintendo’s policy about having state of the art hardware though. 

    Nintendo makes one console with a separate focus from the others and suddenly they have a policy?  What wasn’t state of the art about the controller that took Microsoft and Sony 5 years to duplicate?  Do I think they’re going “state of the art” and selling this thing for a couple grand?  Hell no.  They’d be pretty stupid to try.  No one’s buying games they can only play on a $2000 PC either though and Epic knows it.

  • Gnashvar
    Posted June 12, 2012 at 3:36 PM | Permalink

    LOL the hotel looks terrible :P  But no one cares when you’re having fun.

  • Namekian
    Posted June 12, 2012 at 6:36 PM | Permalink

    If that were true they’d all have made games for the best selling Wii.

    The odds were against the Wii being a success and staying a success, and if you look at the list of games for the system, ignoring Movie license and games coming from compaines that are Nintendo exclusive, it shows. 3rd party stunk at start, started to rise when the system did, and then stagnated when the system did. It prooves the point.

     

    Even if you combined sales of the 360 and ps3 it wouldn’t be significantly more than the Wii.

    Yea, your only combining hardware sales, and not looking at the rest of the picture. Had the Wii not have had that initial successful holiday season, it wouldn’t have been anywhere near as successful as it is. Had the PS3 been competitively priced, it would’ve beat the Wii that year. If a combined PS3 and 360 was released at a decent price, it would’ve slaughtered the Wii. Course that is conjecture since we will never know. So lets look at what we know from a software sales in addition to the hardware sales. Wii has pretty much always lost in terms of numbers when combining the 2 systems, even taking into account multiple purchases. Software sales with both systems have always slaughtered the Wii, and then we go back to the 3rd party support. Nintendo will never be successful with Mario and Zelda alone.

     

    Nintendo makes one console with a separate focus from the others and suddenly they have a policy?

     

    It always has been Nintendo’s policy to use tried and true technology, perhaps in new ways, but tried and true nontheless. State of the Art tech is not tried and true. The Wiimote was not state of the art, even the motion+ was already tried and true tech.

     

    Do I think they’re going “state of the art” and selling this thing for a couple grand?

    Thats the whole point of this. If the WiiU isn’t better than the max settings for games today running UE3, which is state of the art, then it doesn’t matter if it can support UE4. If it isn’t better then UE3, then it is still UE3. Not saying it isn’t going to be powerful, not saying which of the three consoles is going to be better. The point of all of this is, the WiiU will not be able to improve upon what the UE3 is capable today.

     

     

     

  • Mog Mog
    Posted June 12, 2012 at 8:24 PM | Permalink

    Can I move you calling a “6-7 year old” engine “state of the art” into the weekly wringer thread?  ^^

    Ever hear the story of why the Resident Evil creator left Capcom?  He didn’t want gamecube’s RE4 ported to the inferior ps2.

    People don’t buy systems without buying games for them.  They don’t buy games for systems they don’t own.  Combine whatever ps3/360 sales you like.  They were not significantly more than the Wii.  Let’s keep in mind this imaginary system created by a merger of two companies that was both cutting edge and low priced is wait…oh yeah.  Imaginary.

  • Namekian
    Posted June 12, 2012 at 8:48 PM | Permalink

    Can I move you calling a “6-7 year old” engine “state of the art” into the weekly wringer thread?

     

    I said the hardware to max it out is “state of the art”, not the engine.

     

    I am pretty much done with this subject. The initial point was that even if WiiU “supports” UE4, it doesn’t matter because we aren’t going to see anything better then what UE3 is capable of. If you want to pick this back up when Nintendo releases the specs, then I would be happy to continue.

  • Mog Mog
    Posted June 13, 2012 at 3:40 AM | Permalink

    So the only state of the art engine for you is one that creates games for systems that do not exist.  Well.  I guess in that scenario, yes.  It is completely impossible for Wii U to use UE4 because the Wii U does in fact exist.  What would it matter what the specs are?  It exists.  That exempts it from being able to use UE4.  At least in the way you’ve envisioned it being used on the imaginary machines the programmers of the engine are able to anticipate the specifications of.

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