Hey all. Some of you may have noticed the new logo for “16-Bit Gems” that appeared months ago, which was initially some fan work by Mark P. Tjan, who is a designer and artist that owns his own company (you should check out his work – it’s great). He’s been a busy guy since then, and I wanted to tell you all what he’s been up to.
Sadly, I will not be present this year at ConBravo!, but that’s mostly because I’m using up my convention allotment for the year (as mandated by the Wife Pacification Council) at the beginning of August at Gen Con. I won’t be going in any official capacity, but just for fun. However, that doesn’t mean I won’t be using the CotGW Twitter from time to time for interesting things I come across. Also, if you’ll be there as well, feel free to say hi!
Anyway, thanks guys. I just wanted to spread a little bit of background on one of the guys who’s been helping us keep the wheels of progress running!


6 Comments
Good stuff. I like these logos; they’re clear, crisp, and they aren’t overcluttered.
Dare I suggest that the CotGW banner logo (polyhedron/SNES controller/microphone) could do with a similar re-imagining?
Or is that heresy?
I like the new TWGW logo, too. Excellent!
But I like the CotGW banner the way it is, personally. I wouldn’t change it. I especially love the use of representative icons!
Hmm, change the main banner? That is pretty heretical…
I can’t say for sure if we’ll ever change it (the way they were made is actually pretty cool, involving a friend who physically hand drew the images), but if we do – Mark would be the first guy I’d see about it.
I’m totally OK with Commodore not wanting to do intros, but shouldn’t the Weekly Wringer still have a logo card?
The current main banner design looks great and even on merchandise it looks professional (that is saying something from me since Clan of the Grey Wolf is the only merchandise I have considered buying), but The Way Games Work logo on a coffee cup is not for me.
Makes me feel great.