Author Archives: Commodore128

Weekly Wringer 108: Of Videogames and Anime

Ever wonder why videogames and Anime seem to show up everywhere together? Today, the Commodore tries to figure out why using your comments from last time. And for next week, there’s a question about the legitimacy of professional gaming. It’s the Weekly Wringer! MP3 Only Version:¬†Weekly Wringer 108

Weekly Wringer #107: Videogame Encyclopedias!

The Commodore added a new house to his inventory! Aside from apologizing for the delay in video production as a result, take a look at his completely barren setting while he still lives out of boxes to talk about videogame encyclopedias! Which game or universe should have one? Stick around to hear about next week’s […]

Weekly Wringer 106: Nintendo Hardware Questions

Time to talk Nintendo today as the Commodore looks back on last week’s question about whether the big N should stay in the hardware business. And then it’s off to a question for next time about encyclopedic knowledge of videogame universes. It’s the Weekly Wringer! MP3 Only Version:

Weekly Wringer 105: Embarrassed by Gaming in Public?

In this Episode, the Commodore talks about being ashamed by your games. In public that is. Ever felt the gaze of onlookers as you bring out the PS Vita or 3DS? Or do you not care a lick about non-gamers and their opinions? All angles are discussed. And then it’s a question for next time […]

Wringers, The Chat Question, and a New Feature?

Greetings friends! I, the Commodore have a few items to bring to your attention that you may find useful or potentially even interesting. Lacking a better way to get you all this info, I thought I’d just put it in a post for all to see! Here goes. First, I’m working on a way to […]

Weekly Wringer 104: Gaming Genres on the Go!

In this Episode, the Commodore talks about gaming genres that are easier to pick up on the go. Digging a little deeper into this topic, a question appears about our willingness to play games in front of other people. Maybe you’re embarrassed and maybe you’re not. But either way you have an opinion and we […]