16-Bit Gems #15: Terranigma (SNES)

To wrap up our first anniversary, we have the most requested game to review from our fans.  The sequel to Illusion of Gaia – Terranigma.  The very definition of a hidden gem, this game never even saw a North American release.  So how does it stack up to the forebear?  Roo breaks it down in this special 15th episode of 16-Bit Gems.

You can watch the “companion reviews” to this one below:
“16-Bit Gems #1: Illusion of Gaia”
“16-Bit Gems #25: Soul Blazer”

23 Comments

  • Arkus
    Posted Jun/04/2010 at 1:49 pm | Permalink

    legal fun fact: You have 24 hours to "demo" roms of any console. Althought after the firs t24 hours you are required by law to delete them.

    Also, looks good, I’m going to go "demo" this myself…

  • Chris the Islander
    Posted Jun/04/2010 at 4:03 pm | Permalink

    Hahaha, the poor pizza boy! Another dynamite entry in the 16 bit gems series. I was part of the silent majority that had also hoped you would cover this title at some point in the future. And now the future has arrived and I couldn’t be happier! Had seen some gameplay footage of this title on youtube after learning that there was three entries in Quintet’s ‘Gaia Trilogy’ on the SNES.

    The narration, the acting with Roo and the Commodore breaking boundaries of paranoia was most noteworthy, you guys rock! Ending clip outtake was hysterical and as someone who has made student films and videos before I bet it was one of many takes on that one :) 

    Roo, I’m actually playing through ‘Illusion of Gaia’ right now and could see exactly what you are talking about in terms of the upgraded combat mechanics. Really like the concept of having battles change depending on weather conditions in the game (sunlight vs rain, etc). Have you ever played/heard of the Gameboy Advance title ‘Boktai: The Sun Is In Your Hand’? In that the power of your character would actually change depending on if you were playing the game in sunlight in real life or not thanks to a meter on the cartridge itself. A fantastic concept that would shape the boss fights against the undead tremendously.

     

    Congratulations though on your one year Clan of the Gray Wolf anniversary Roo, Commodore, and Boomer! Can’t wait to see where your work takes you and the site next, major kudos!

    ~ Chris

  • KuraraII KuraraII
    Posted Jun/05/2010 at 9:32 pm | Permalink

    Congratulations on making it this far!

    I am happy to say that the Clan of the Gray Wolf has improved greatly in its formative first year and I can only foresee more great videos and commentaries coming from you guys. :)

    The review was informative and dredged up much nostalgic feeling. Unfortunate as it was to have never seen a NA release, I was one of the few fortune enough to have discovered the "Big E" almost a decade ago and put the 3 part saga to the test. 3 great games that any 16-bit gamer worth their salt must play.

    Looking forward to more!

  • airblade
    Posted Jun/07/2010 at 2:07 pm | Permalink

    So… for the 2nd anniversary we should expect a Soulblazer review ? :P

  • Roo Roo
    Posted Jun/07/2010 at 9:50 pm | Permalink

    I’m not sayin’… I’m just sayin’

    :)

  • Arkus
    Posted Jun/08/2010 at 1:21 am | Permalink

    I just noticed…when Roo is thrown to the floor…what happened to the chair?

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    :)

  • Roo Roo
    Posted Jun/08/2010 at 2:27 am | Permalink

    Obviously, the force of the impact must have temporarily thrown the chair into another dimension.

    Obviously…

  • TommyJames
    Posted Jun/08/2010 at 2:44 am | Permalink

    Much like the smiley at the bottom of Arkus’ post.

    lol

  • Knightcrawler
    Posted Nov/25/2010 at 9:24 am | Permalink

    Your cat is EXTREMELY chill about you picking him/her up so awkwardly.

    The original Dragon Warrior was a big hit in America, mostly because it was given out. :-P I loved DQ4 and 3, of course. But even at the time I knew they weren’t that popular.

    Great review. Looks like an awesome game. :)

  • TommyJames
    Posted Nov/25/2010 at 4:06 pm | Permalink

    I got my Dragon Warrior from renewing my Nintendo Power subscription.

    I thoroughly enjoyed it, but maybe it was because I wasn’t out anything to own it . . . . . hmmmm . . . . Nah, it was fun.

  • Mario
    Posted Dec/12/2010 at 7:09 am | Permalink

    This review is one of my favs, actually all the RPG 16 bit gems are the best for me

    The joke at the beginning is good too, you should add some more of those in future vids, but don’t go crazy with them like the AVGN and forget about the game entirely crying

  • Mr. K Mr. K
    Posted Dec/12/2010 at 6:58 pm | Permalink

    The original Dragon Warrior was a big hit in America

    And 30 years later, Japan still thinks we’re just a bunch of knuckle draggers when it comes to games.

    http://kotaku.com/5472712/square-enix-attempts-to-explain-low-western-reviews

  • Earthbound_X
    Posted Jan/12/2011 at 2:10 am | Permalink

    Yeah, Terranigma is my second favorite SNES game of all time, right after Earthbound. Secret of Evermore being my third.

     

    And Terranigma is in my top 10 games of all time.

  • Earthbound_X
    Posted Feb/03/2011 at 8:47 pm | Permalink

    Damn spam…

  • Dark_Light_Paladin_IV Dark_Light_Paladin_IV
    Posted Feb/11/2011 at 6:28 pm | Permalink

    Looks like this is the user movie of the week good work guys.

  • Insanedude63
    Posted Feb/13/2011 at 11:27 pm | Permalink

    I like how you guys do not condone piracy but are willing to make an exception for a game like this.
     Even though it does not take any expensive hardware to play this game in america. I myself was wanting to play this game and thought about piracy but with a little research I came across a cheap way to play it on an American console with an american TV. With a little bit of looking you can get a copy of the game in English (this is the only hard part) then do a bit of modding on your SNES and you follow an easy guide and presto Terranigma on American SNES.

  • kijikun
    Posted Feb/15/2011 at 9:02 am | Permalink

    Where did you get your shirt? It’s awesome.

  • tsurcess
    Posted Feb/17/2012 at 7:24 pm | Permalink

    Actually since he literally owns a physical copy of the game he is well within his rights to play an emulated version for as long as he wants.  Especially considering the equipment he needs to play is region specific, as he demonstrated at the beggining.  Emulation is only illegal if you do not own the game.  This assumption that emulation is piracy no matter what is dead wrong.  More over, unless nintendo is releasing a given game for things like the virtual console etc, and actively making money from it, then they really have nothing to complain about.

  • Zeki zeki
    Posted Apr/11/2012 at 7:49 am | Permalink

    hey roo,

    Where’d you get your shirt from?

    It’s reminiscent of Doctor Who

  • Mr. K Mr. K
    Posted Apr/11/2012 at 6:45 pm | Permalink

    Actually since he literally owns a physical copy of the game he is well within his rights to play an emulated version for as long as he wants.  Especially considering the equipment he needs to play is region specific, as he demonstrated at the beggining.

    He could plug the copy of Terranigma into his Game Genie and play it on his SNES.

    There was no software on the SNES/Super Famicom that provided region lockout. It was the shape of the cartidges that did the work. The Game Genie was an easy way to get around that.

  • oldbear
    Posted Apr/25/2012 at 7:31 am | Permalink

    one of the best game of this era thank a lot for your effort in bringning this gem up

     

     

     

    Sincerly

     

    The Old Bear

  • Jantrit
    Posted Aug/25/2012 at 4:52 pm | Permalink

    legal fun fact: You have 24 hours to “demo” roms of any console. Althought after the firs t24 hours you are required by law to delete them.

    Also, looks good, I’m going to go “demo” this myself…

     

    Sorry I know this comment (the one at the top of the board) is really really old but I thought I should mention it isnt true that you can download a rom for 24 hours before deleting it. There is no “24 hour rule”.  Downloading a copy of a game (in any country) that is not intended for such distribution is illegal fullstop no matter how long you keep it.

    Infact while I’m at it copyright law is often all the way on the other side of the leniency spectrum since apparantly downloading a copy off the net even if you own an actual copy is illegal as well. Yup, the back up rule is also some-what false. You can back them up, but you have to be able to make the back up yourself.

    Mind you I dont really care, we’ve all done it. It’s like a guilty pleasure :)

  • widdowson91 widdowson91
    Posted Jan/20/2014 at 1:15 pm | Permalink

    I bought this on the SNES because of this video. It cost me a lot of money, but I’m so glad to be able to play it legally.

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